Currently Browsing: Process
This is a guest post from Clarice Meilak, an alumna of the first batch of I Am Not My Pixels interns! Each intern writes 2 blog posts as part of their internship, on UX and Design subjects that particularly interest them. Thanks Clarice! For many, the differences between gamification and game design are not clear. […]
One of my favourite things about UX and design is that in our role, we get to interact with so many different people in the service of creating digital products and services. There is an immense satisfaction in coming together, with people of all different skillsets and mindsets, and delivering an incredible thing together. But, […]
Thanks to Google Ventures, or their book Sprint, (or even through me!), chances are you may have heard of design sprints!
Over the years, I’ve experimented with various ways to plan and track work, but I was never particularly satisfied.
At the furthest extremes, design team meetings can often resemble something out of Lord of the Flies where chaos reigns and there is absolutely no plan;